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| 警告 | 数量 | 区ID | 标记处理 | (2026-9-30 0:21:49) Traceback (most recent call last): File "../PyCode/Logic/Fight/Handle.py", line 39, in _event fun() File "../PyCode/Logic/Fight/Buff/AddHp.py", line 34, in auto_f_after_round self.unit.treat(self.argv[self.idx], None, 0) IndexError: list index out of range
| 4 | [4, 16, 505] | 标记处理 | (2026-9-30 0:21:49) Traceback(show stack): File "../PyCode/Logic/Fight/Fight.py", line 799, in client_slelect_skill fight.select_skill(role, index) File "../PyCode/Logic/Fight/Fight.py", line 734, in select_skill cGameServer.TriggerFastTick(self.wait_tick_id) File "../PyCode/Logic/Fight/Fight.py", line 226, in on_wait_select self.do_round() File "../PyCode/Logic/Fight/Fight.py", line 556, in do_round self.event_after_round() File "../PyCode/Logic/Fight/Handle.py", line 138, in event_after_round self._event(self._after_round) File "../PyCode/Logic/Fight/Handle.py", line 43, in _event cGameServer.Stack("_event error.") StackError:_event error.
| 4 | [4, 16, 505] | 标记处理 | (2026-9-30 0:38:41) Traceback (most recent call last): File "../PyCode/Logic/System/Panel.py", line 30, in on_callback self.callback(self, callargv[1])#panel, callargv File "../PyCode/Logic/TreasureMap/TreasureMapMgr.py", line 243, in client_callback enter_fight(role, cfg, reward, npc_dict[NPC_SCENE_ID], panel.npc.GetNPCGID()) RuntimeError: C++ obj is NULL!
| 1 | [4] | 标记处理 | (2026-9-30 1:6:44) Traceback (most recent call last): File "../PyCode/Logic/System/Panel.py", line 30, in on_callback self.callback(self, callargv[1])#panel, callargv File "../PyCode/Logic/KuaFuFB/KuaFuFBMgr.py", line 98, in client_request_fight m.fight(panel.npc.GetNPCID(), callargv[0]) RuntimeError: C++ obj is NULL!
| 1 | [30000] | 标记处理 | (2026-9-30 2:26:54) Traceback(show stack): File "../PyCode/Logic/Package/PackageMgr.py", line 252, in request_package_item_use package_item_use(role, usePropId, useCnt, params) File "../PyCode/Logic/Package/PackageMgr.py", line 94, in package_item_use useFun(role, propId ,cnt,params) File "../PyCode/Logic/Item/ItemUse/ItemUseClass.py", line 66, in __call__ role.IncCoding(*random_item) File "../PyCode/Logic/Role/RoleCoding.py", line 61, in IncCoding return INC_FUNS[coding / 100](role, coding, cnt) File "../PyCode/Logic/Item/ItemFun.py", line 111, in IncUnoverlapProp return UnoverlapPropPackage.inc_prop(role, propId, cnt) File "../PyCode/Logic/Item/UnoverlapPropPackage.py", line 105, in inc_prop if inc_one_prop(role, propId): File "../PyCode/Logic/Item/UnoverlapPropPackage.py", line 124, in inc_one_prop cGameServer.Stack("%s背包已满,添加道具(%s)失败" % (role, propId)) StackError:role(21474838026, s5.ナツメ)背包已满,添加道具(12011)失败
| 682 | [2, 4] | 标记处理 | (2026-9-30 9:29:14) GE_EXC 查看信息ViewRole,GetInt找不到枚举Int[764]
| 4 | [501] | 标记处理 |
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